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He lives here now – Version Demo V5.7F [EvilGuest]

Overview Info Changelog

Info: After getting caught multiple times by the authorities for your reckless, lawless lifestyle, you’ve finally run out of chances. Prison is the only path left—unless you take the judge’s unexpected offer: one last shot at freedom under strict supervision.
Your father refuses to take responsibility for you anymore, but he pulls some strings and calls in an old favor. Sara, an old friend of his, agrees to take you into her home and keep a close eye on you.
Jail is off the table—but so is living a boring, controlled life. Maybe this is your chance to turn your new home into your personal playground. Manipulate, deceive, and indulge your wildest urges… just make sure you don’t get caught.
Technical aspect
HeLivesHereNow is a game where your goal is to win over the characters through conversations and actions. Each character follows their own unique routine depending on the day of the week and time of day.
Not everyone will be pleased with your behavior—some might even punish you if they catch you doing something suspicious. To survive—and thrive—you’ll need to learn what they like, charm your way into their trust, and find ways to use that to your advantage.

Date: 21.09.2025
Language: English
Version: Demo V5.7F
Censored: No

1. Extract and run.

Demo – v5.7F
Added some extra manual poses.
Introduced a new character: Laura, Susan’s best friend. She will visit a few days per week. No special events for her in this version yet, but she can be invited anywhere once you reach 50 points with her.
Katherine’s house was added (still in development, but usable in one of her quests).
Added two special quests for Katherine (at 50 and 75 affection points), each with three exclusive poses (And 7 outfits when shes is not working in the house).
Fixed multiple general bugs (still more to go, but the list keeps getting smaller).
Added an experimental option in Settings to scale the UI, mainly for ultra-wide screens. Since some UI elements may look distorted, use at your own discretion.
Added a new save system (requires a new game) that allows saving much more information about both the main character and NPCs.
The most important change in terms of programming: the phone system has been added (works together with the new save system). It manages the new event system like Katherine’s, makes it much easier to develop events, lets you add random characters you meet at the bar as contacts (after 50 points, an option will appear), contacts can be shared between players, and provides quick access to clock controls, travel, hints, contacts, messages, etc.
The loading method for npcs in maps has been changed to reduce RAM usage, final build size, and make them transportable between maps. This may cause some stuttering during the first loads, but I’m working on reducing that effect.
Build patched for the last Unity Vulnerability.

Creator of this game: Patreon.com

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