Passions Uncharted – Version 0.10.1 [lustypix]
Info: Welcome to Passions Uncharted
An immersive adult RPG game where intrigue, romance, and steamy encounters await. After your plane crashes on a remote tropical island, you awaken with no memory, navigating a world filled with danger and temptation. Meet a diverse cast of beautiful girls, each with their own secrets and desires. Will you indulge in forbidden pleasures or stay focused on your quest for answers and escape?
Date: 20.03.2026
Language: English
Version: 0.10.1
Censored: No
1. Extract and run.
V0.10.1 Changelog :
Changes & Bug fixes:
– Added a plugin to fix save files from previous versions (starting v0.10.0) in case any issues are detected.
– Fixed the shower bug.
– Fixed the “Drawing Supplies” item description.
– Added several new sound effects.
V0.10.0 Changelog :
Content & Mechanics:
– Added 6 new maps.
– Added 5 new CG art scenes for Samantha.
– Added new Samantha dialogue poses.
– Added a new outfit for Samantha.
– Added a Hunger Meter.
– New Combat system: Ranged weapons shoot at mouse location, enemies are smarter, and melee weapons have been introduced.
– Players can now move diagonally, and movement is no longer limited to tiles (allowing for sub-tile positioning).
– Added ability to hide UI in non-dialogue scenes.
– Added ability to cut coconuts in halves using a knife via the Crafting tab. (Whole coconuts can’t be eaten, only halves.)
– Knife crafting now unlocks during Day 1.
– Added a new healing item near the Jungle area: Green herb.
– Added ability to equip a healing item to quick action button Q by clicking the Health icon.
– Added a new melee weapon: Spear.
– Added new resources: Bamboo, Dry Grass, and Tree Sap.
Changes & Bug fixes:
– Changed Options window interface.
– New Animated Title Screen.
– New notification system that doesn’t pause or re-show the same notifications upon changing maps.
– Added Intro plane crash scene art.
– Changed UI health bar color and added icons to all character meters.
– Minor dialogue changes and added missing nametags.
– Changed the story and tasks for Day 1 to fit new mechanics (Hunger).
– Updated Tutorial messages, guiding arrows, and Guide Tab info.
– Added an option to enable or disable screen shake (during the Intro and in the menu).
– Beverage items from the plane have been replaced with new food items.
– Bananas and coconuts now only spawn under their respective trees.
– Reduced message log size to 20 messages to avoid loading delays.
– During the Monkey Camp Sneak minigame, climbing the ladder won’t pause the monkeys, and the player can stop while climbing.
– Fixed monkey chase behavior after rescuing Victoria (they can now occasionally jump to the next platform).
– Fixed loot randomization on Day 1 (all players have the same loot on Day 1).
– Item respawn points don’t interrupt player movement anymore.
– Fixed a bug which glitched the Journal Menu after interacting with the pink bag store items task.
– Removed ambient events (frogs and birds) to avoid interference with player movement.
– Fixed character’s popup messages window size.
– Fixed Message log not opening during the Talking Rat scene.
– Added more floating arrows above events and additional task entries to make objectives clearer.
– Weapon unequips automatically after story-related combat is over.
– Inside doors open and close using the action button to avoid glitches.
– Changed the Lighthouse letter into a Paper note that gets added to the Journal.
– Small changes to the art of the Jungle Entrance map.
– Added Autosave and a new Save interface.
– Minor changes in Krystal’s dialogue.










