Sadie Gets a Life – Version 0.2.1 [Middle Tier Games]
Sadie is a perfectly normal office worker living her most mediocre life–that is, until she has a run-in with the legendary Truck-Kun and winds up in another world. Now Sadie is an Isekai Hero(ine) and thankfully, she’s very familiar with the subject, thanks to her love of romance novels and adult video games!
Navigate this new world as Sadie and see what kind of impact she can bring to the land. She’ll become an adventurer, a diplomat, a murder hobo, and much more as she learns more about herself and her recently-upgraded body.
Date: 12.09.2025
Language: English
Version: 0.2.1
Censored: No
1. Extract and run.
V0.2.1
What’s new:
Gain an optional new party member: Karin the Arctic Fox. As a quick recommendation, make sure to complete both of Karin’s two tasks or she might disappear on you.
Several new districts have opened up in Svetlanda, including the Religious District, the Textile District, the Noble District, the Academic District, and the Slums (though not much content is available in the Slums just yet).
Two buildings in the Mercantile District got a whole lot more interesting. You can visit D’Stran’s Bookstore, which promises miles of books. Sadie has a lot to say and there might be a few good reasons to spend some time in the store browsing books. Also, the Police Substation is now available. Get an idea of how the constables of Svetlanda maintain proper order!
Additional Fast Travel endpoints have popped up, including one right in front of the Adventurers’ Guild.
Sadie will learn how to use her succubus form in battle, and that will bring some unexpected benefits.
Sadie might learn how to share the largess of her Drain Vitality skill with teammates.
Sadie might take a closer interest in certain team members’ romantic well-being.
Sadie will be able to reflect somewhat on her sexual conquests. This is not a recollection room (yet!) but is a way of keeping track of how many naughty activities Sadie has performed.
There are three new quests from the Adventurers’ Guild.
There are two quests from the Isekai Order you can complete in this release, including the quest you’re currently stuck on because I’m a monster who cuts off releases in the middle of a quest! After that, join Sabrina on a mission to kill demons.
This release begins the second phase of Sadie’s adventures in Svetlanda: the Den of Thieves.
There are 3 new sexy scenes, plus a couple dozen additional cheesecake images scattered throughout this release.
All in all, this is approximately 2-3 hours of new gameplay, maybe a little more if you go book browsing. Existing saves will continue to work with this new release.
What’s better:
I’ve made some additional enemy updates. Enemies are now better at seeking out their target and initiating combat. They’re still pretty dumb on the whole, though.
The Svetlanda Tourism Board has authorized the commissioning of the scenic views of Svetlanda as part of the Fast Travel Network. For any new Fast Travel crystals you unlock, you’ll see a quick reminder of the area around the crystal for reference. For crystals you have already unlocked, go to sleep and when you wake up, you’ll get to see their images as well.
Skill upgrades for certain skills that hit multiple characters will grow at their intended rates, generally 1 point per enemy combatant proc’d rather than 3 points per proc. Which is probably not better for you but is better for me.
What’s fixed:
Neemar’s Neat Trick skill was activating incorrectly. It will now succeed 100% of the time in granting Neemar the counter-attack ability. The counter-attack ability has a 60% chance of success on any strike targeted at Neemar. These two numbers were reversed, which is a bit of an oopsie on my part. The same goes for Dinestra’s Point of Pride skill, which you probably don’t have yet, but it’s still fixed.
Sadie’s Drain Vitality has been perfectly balanced in every way (i.e., nerfed pretty hard). The reason is that it was essentially a perpetual motion machine.
Bugfixes brought in from release 0.2.0.a:
The fellow searching for beans looking like the Leader won’t trap Sadie against a wall anymore.
Dinestra hates contractions even more than before. She might let one slip every once in a while, but will feel like a failure afterward.
I finally learned how to spell “berserk” and “sergeant” correctly.
Sadie could partially scale certain bits of wall in the Smuggling Ring warehouse. This mission makes her angry, but not “climb the walls” angry.
Fixed an image getting stuck on the screen in Act I’s Guild Hall if you decline an offer from Shelley.