Sadie Gets a Life – Version 0.2.3 [Middle Tier Games]
Sadie is a perfectly normal office worker living her most mediocre life–that is, until she has a run-in with the legendary Truck-Kun and winds up in another world. Now Sadie is an Isekai Hero(ine) and thankfully, she’s very familiar with the subject, thanks to her love of romance novels and adult video games!
Navigate this new world as Sadie and see what kind of impact she can bring to the land. She’ll become an adventurer, a diplomat, a murder hobo, and much more as she learns more about herself and her recently-upgraded body.
Date: 06.11.2025
Language: English
Version: 0.2.3
Censored: No
1. Extract and run.
v0.2.3
What’s new:
I have created a walkthrough! It’s overly verbose, naturally, but my hope is that this will help people play the path they want and not miss too many things along the way. The walkthrough file in the main folder, one level above the SadieGetsALife folder.
The Den of Thieves main quest branches out! Take on six separate quests to help bring Svetlanda’s slums under control, mostly through the application of intense violence.
Detective Sadie solves a whodunit for the Adventurers’ Guild. Work closely(?) with the constables and recover stolen goods from a warehouse.
A new Diplomatic Quarters operation will have consequences for future negotiations with the Duke. Political consequences!
Sadie can now take on stealth missions, wearing her ultra-stealthy kunoichi outfit. Don’t let those big, strong men catch her–who knows what they’ll do? The answer is probably “die at her hand” but that’d make a lot of noise in the process.
Several buildings are now available during the course of play:
If Sadie has been a naughty enough girl, she can visit Liquor Good in the Academic District and maybe even pick up a coed!
Mercantile District – Adventurers’ Hostel
Slums – Red Rose Inn
Noble District – Museum of Antiquities. Check this place out with Karin for another patented massive lore dump!
Slums – Mission in the Slums
Slums – Monster City Mashers Hall
There are three new sexy scenes, as well as the normal spread of cheesecake images along the way.
All in all, this is approximately 2 hours of new gameplay.
What’s better:
The Skills menu now shows the character name and image when displaying their current skills.
Reduced number of naughty acts to get Share Vitality down to 12. In general, I’ve been reducing the number of naughty acts a little bit for certain activities as, while using other peoples’ savefiles to fix the many bugs I’ve introduced, I have noticed a tendency not to maximize Sadie’s lascivious side.
What’s fixed:
The conversation with Ellanon after the well mission now makes more sense.
Ellanon is no longer camping in the Crusty Nugget Inn when you arrive in town.
Fixed a message around blocked stairs in Act I’s Murder House.
If Lexi has joined your party and it’s not yet time to go to the Slums, she’ll always be the one to warn you away instead of Ellanon.
Jericross only shows up outside of the Isekai Order HQ after you speak with him in the headquarters bar. Also fixed an order of operations error with his quest, preventing completion.
Fixed an issue (for real this time) where an image in the Slums would get stuck on screen.
Fixed some issues around a new plugin: performance slowdowns on some machines and error messages at the beginning of fights. RIP, that plugin.
If Sadie says no to the lizardman in Hope Springs, the image of the buff lizardman no longer permanently stays on screen as a reminder of what Sadie could have had.
Various minor improvements, like how Sadie crosses the Adventurers’ District and Eastern Highway bridges.










