Info: You will be a young prince that is not only in the middle of a crisis, but whose road to the throne is less than certain. The kingdom is ravaged by war, schemes, debt, and death among other things.
1. Extract and run.
5 New scenes for the squire. 1 H-Scene.
Added a system for different seasons. (Now you will get a fraction of the gold during the winter months, and extra during autumn and summer for rents and tolls respectively.)
The magical bush is now a magical door. (The one on the outer wall, not the one on the keep.)
When you try to upgrade a company type, the icons will be in black and white if you don’t fulfill all the requirements for it.
The citadel no longer gives you gold outright, but instead it increases your Trade (Tolls) and Production (Tributes) level on the capital. (I thought the citadel had become the main gold earning mechanic rather than being complementary as intended, while also being kinda isolated from the other systems.)
While building/upgrading infrastructure in the capital, you now get a fraction of its effects depending on the progress.
The infrastructure menus now shows you an estimate on how many weeks it will take to upgrade.
Besides whichever other requirements they need, some tiers of infrastructure are now locked behind the Admin skill. i.e. You can upgrade everything to tier 1 from the get go, but you need more Admin to upgrade to tier 2 or 3.
Reduced the upkeep for most units.
Some visual fixes to the fsquire, as well as a couple more arm poses.
Minor bug fixes
Fixed another bug that stopped the player from firing up the brothel questline unless they entered the war camp first.
Changed a tooltip that claimed you needed max xp to upgrade companies, when in reality you need different amounts for each company type. i.e. 50 xp for levy to light infantry.
Fixed an error that popped up when a raid for ice raiders fired up.
Maybe fixed an error for tooltips moving out of the screen on certain monitors?? (I don’t have a different monitor to check this so I will have to wait for what other people say.)
Changed an error that fired up during the dwarven raids.
Fixed an issue that made it so some footplay content was kept hidden.
Fixed an error that made it so the upkeep for provincial buildings was not visible most weeks.