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Move The Chains – Version 0.2 [MissFortune]



Overview Info Changelog

Info: Touted as the nation’s top cornerback, a five-star recruit out of Inglewood with scholarship and NIL offers from some of the top schools in the country, you finally have your goal in sight. Getting yourself and the woman who practically raised you out of the dump you called home. But the reality you worked yourself to the bone to create comes crashing down on the night of the semifinals against Mater Dei.

Date: 14.04.2024
Language: English
Version: 0.2
Censored: No

1. Extract and run.

INC Patch:
Here’s an inc patch (will change relationship with Diana).

v0.2 Bugfix
– (Hopefully) Fixed locale settings for Linux/Older Windows.
– Added a modal to preferences screen to avoid starting game accidentally
– Fixed Typeface/Outline submenu bug that was causing a semi-freeze if entered via the main menu
v0.2
The was a more story-heavy update as the final few central characters are introduced. Sex will likely slow down a touch with any of the main characters over the next couple updates. However, I’ll be introducing something a Tinder-esque app into the VN where MC can have one night stands with random girls, trans women, or whatever your flavor may suit (make sure you leave the LGBTQ+ switch on, if you’re into that.). These will likely be one-off characters, maybe another appearance at some point barring a riot from players over one of them.
The next couple updates will focus on getting to know the girls, setting up dates, and stuff of that sort. As the season looms closer, MC gets a chance to hit the turf running thanks to a certain someone asking for a favor. I won’t be spoiling anything, though.
For those who it isn’t clear for: If you’re coming from S01E01, you will have to restart.
Changelog for S01E02:
820ish new renders, depending on choices
19 animations, SFW and NSFW.
Added a gallery with for character renders, lewd scenes, and lewd animations, and eventually highlights. Still a bit of a WIP, but it should be functional.
UI makeover/update. Nearly done, but needs a few touchups. Namely optimizations of some buttons, as they’re causing a bit of a lag.
Glossary for American Football terms, there’s clickable words that pull up the definition for it, along with the full gallery up in the top left of the screen at any point you need it. Feel free to toss words out you might not understand and I’ll be sure to add them eventually!
Menu for stats, prep for superstar traits. Also added a space for money in the game menu, with animated icons for depositing and withdrawing said money.
Added a brightness slider which is a bit funky still, but still functional from what I can tell. (Credit to crabsinthekitchen, Stolen Rose, and Pickerlewd), Streamer/SFW mode, an LGBT toggle, along with one for optional letterboxing (artificial widescreen).
Added a tutorial for UI that explains all of the little niche stuff.
Not really a ‘update’, but something to be noted:
Removed Steam-violating content (in the writing, not the visuals).
Changes since the previous tier releases:
Fixed Main Menu preference screen lock bug
Adjusted some dialogue in a certain scene
Added changelog information into the game.
Fixed label bugfix for choice leading to traceback
As I’ve previously mentioned, this was a fairly framework-heavy update alongside it being a bit more story-driven. Part of the reason it’s a bit smaller than I’d like, along with just being busier than I’ve expected. Thankfully, a lot of what was done in this update will make doing certain tasks that take a while a bit quicker (like adding music + music attribution, gallery additions, etc.).
Anyways, here are the links. Feel more than free to point out typos, bugs, errors, and anything you come across that doesn’t seem normal. There’s likely going to be a couple kinks with such a large UI overhaul that I probably missed some. And everyone knows the deal with typos. Pretty easy to go textblind sometimes.
One last thing, keep an eye on the about page. I’ve added an image that’ll be updated daily (or every other day) with where the current progress is. We’re currently making pretty good headway for Episode 3 at nearly 200 renders. Once the public release is out, I’ll be adding and pinning the image on a post for the main feed for people to more easily see.
That’s all for now. I hope you guys enjoy Episode 2. Sorry again for the delay (won’t go into why), but expect Episode 3 to be out significantly faster! 🙂

Creator of this game: Patreon.com


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