Dog Days of Summer is about a young girl named Vivian entering into the last summer before she graduates college. She soon meets a mysterious woman named Tara who sets her on a more erotic course. Where she takes it and how her summer plays out will depend mostly on the player.
This game is meant to be a simple first start that is a lot in line with Good Girl Gone Bad only more story and plot focused as well as mostly lesbian content. I have a clear end for this game so each update should be building towards something as well as becoming more and more steamy with each subsequent update.
Version: 0.2.1 Rework
1. Extract and run.
Hello everyone. What’s this a DDoS update? Yes. So most of the recoding is done. I wanted to have everything up to the Rebecca party for you guys but I wasn’t able to finish the renders and I had set a Hard deadline for today. So instead this is everything up to the sleepover with Des. but don’t worry. My goal is to have everything up to the party done by the end of this month.
Also be aware this is a completely new game/build. No old saves will work or carry over.
So what’s different?
First, all the images have been redone. That includes reworks of all the characters. While most of them I doubt you will really notice, all of them have been reworked, and Evaline and Tara have been upgraded from Gen3 to Gen 8. Mainly did this because all the clothes I wanted for both wouldn’t work for a Gen3. I might do this for Ms. Harper as well but we will see what comes of that later.
Honestly reworking all the images and characters was what was holding me back. I didn’t want to start from scratch but then I was finding it harder and harder to put in my old stuff so I ended up doing nothing.
Most of the early story beats are going to be the same. Mostly just reworking some wording, adding a bit more world building, fixing some things that I hadn’t quite nailed down about the setting when I first started.
However on the back end everything is way cleaner. And because I have a better understanding of how python works, managing all the choices is going to be so much easier and as such allow me to keep things more on track.
Also all the images are now 1080 before they were all over the place.
I’ve also been working on adding more dynamic sprites, so it’s not just two static images talking the whole time. I will add more in the future.
What to expect in the future?
So I am going to trim a lot of the branches of the tree as well as give more chances for the player to be on all the paths. For instance the Evaline/Harper choices will not prevent you from choosing the other options. No matter how you decided to help or not help Evaline there will be the option to be blackmailed by Harper or become her apprentice or for her to be a sugar momma.
And by extension you will have more options to allow Evaline to move in with you.
Now after Rebecca’s party the story is going to deviate significantly from the original game. I fell like I was really rushing things, trying to get to some of the ‘good’ stuff and ended up tangling everything.
So after the party several things will then start happening. First, if Vivian wants to get a job that will start that arc of her path. She can still get a job if you chose one of the other life paths but it might be closed if you make other choices in the game. Like Harper becoming your sugar momma.
So the planned jobs are as follows:
Work for your mom
Work with Shanna at the Diner
Work at SexShop
Work for Kathren as a PI (side content)
There might be other jobs you can pick up later on but they will be mostly side, one off type content not major paths.
Also the stuff with the Art Dealer and Desiree will pick up a lot quicker. I always had a plan for him but I was so worried about other stuff I put him on the back burner and he got left behind.
Plans for the next update:
Finish all content up to the Party with Rebecca.
Add new phone system. Current is just place holder.
Add more sprite variation.